| Odd Items to look at... | |
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Zelcandra
Posts : 64 Join date : 2013-08-25
| Subject: Odd Items to look at... Sat Sep 07, 2013 2:59 pm | |
| So I was wandering about Solace today and found the School of the 'Art', where I find wands of Lesser Summoning II for sale, and they seem to be usable by any one, including non-magic individuals, having no class/race restrictions. Kender could be the End of us all if they get ahold of these!!! | |
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Black Rider Admin
Posts : 914 Join date : 2010-02-11 Location : Germany
Character sheet Character Name: Race: Class:
| Subject: Re: Odd Items to look at... Sun Sep 08, 2013 6:09 pm | |
| Kender and wands???? NO WAY! Will change that for the next version! Thanks for the report! | |
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Black Rider Admin
Posts : 914 Join date : 2010-02-11 Location : Germany
Character sheet Character Name: Race: Class:
| Subject: Re: Odd Items to look at... Thu Sep 12, 2013 1:24 pm | |
| Removed / fixed. That item had no limitations. It now has. I hope, I checked all the stores. But if you find another one, please report. | |
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Zelcandra
Posts : 64 Join date : 2013-08-25
| Subject: Crossing Sat Sep 14, 2013 2:44 pm | |
| Mage merchant is Crossing is still selling wands of summon II to Kender!! Eeeekkk!! Run for it!! Giant Rabbits are attacking!! | |
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Black Rider Admin
Posts : 914 Join date : 2010-02-11 Location : Germany
Character sheet Character Name: Race: Class:
| Subject: Re: Odd Items to look at... Sun Sep 15, 2013 5:02 am | |
| Again: Thanks! Will fix that. | |
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Black Rider Admin
Posts : 914 Join date : 2010-02-11 Location : Germany
Character sheet Character Name: Race: Class:
| Subject: Re: Odd Items to look at... Tue Sep 17, 2013 2:08 pm | |
| Store is adjusted. Also thinned it out a bit, because it's "only" an "on the fly" trader. (In fact, that was the first trader, that was put into the module to supply some stuff for wizzards and we forgot all about that trader... ) | |
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Zelcandra
Posts : 64 Join date : 2013-08-25
| Subject: New Ports: Wandering Merchants Fri Sep 20, 2013 1:10 pm | |
| the two merchants in out door merchant area of New Ports, Man and Lady, wander out of thier stalls as soon as some one enters town and can be a pain to find over time, given the names... | |
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Zelcandra
Posts : 64 Join date : 2013-08-25
| Subject: Que- Teh Horse Trader Fri Sep 20, 2013 1:33 pm | |
| So a gnome named Von Noobiestein walks into Que-Teh and gets set upon by the Horse Trader, I'm guessing for selling a Lame Horse or dragging said trader's cousin into harmsway, and as they raced arround the camp, I was betting on the Merchant, who did catch and pummel poor Noobiestein into oblivion... Anyway, this random hostility needs to be checked out as it was the only village dweller(NPC) to react to the PC(Sammalsilta) as they races arround. | |
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Zelcandra
Posts : 64 Join date : 2013-08-25
| Subject: Haven Mage Store... Sat Sep 21, 2013 2:16 pm | |
| It has been rumored that Eugor has been selling wands to kender, much to the mirth of the Seeker guards.... | |
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Black Rider Admin
Posts : 914 Join date : 2010-02-11 Location : Germany
Character sheet Character Name: Race: Class:
| Subject: Re: Odd Items to look at... Sat Sep 21, 2013 5:16 pm | |
| Will check things out! Thanks! | |
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Sammalsilta
Posts : 8 Join date : 2013-09-06
Character sheet Character Name: Thrishdek Race: Human Class: Cleric
| Subject: Re: Odd Items to look at... Sun Sep 22, 2013 4:09 am | |
| Funny thing happened on the way to School of 'Arts'. Wilpardin Ló-Gag was casually walking on the bridge above ground and all of a sudden he was dropped down to ground and trapped there forever. He is a nice minotaur and doesn't deserve a fate like this. | |
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HDM Rattle
Posts : 107 Join date : 2012-03-21 Location : Krynn
Character sheet Character Name: Rattle Race: Dragon Class: Rogue
| Subject: Re: Odd Items to look at... Sun Sep 22, 2013 4:50 am | |
| The bridges do that and you can get back on them the same way you drop out: run against them. Change position and angle, running should help. At least it has always helped me. | |
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Black Rider Admin
Posts : 914 Join date : 2010-02-11 Location : Germany
Character sheet Character Name: Race: Class:
| Subject: Re: Odd Items to look at... Sun Sep 22, 2013 2:36 pm | |
| That is an issue with the walkmesh of the tileset, which I cannot fix. It tends to happen between 2 tiles, especially when there is a tree platform tile connecting to a walkway. If I find thos spots, I try to block them with eg. a barrel. But I sure missed some. So, if you give me a detailed description of the location (maybe a screenshot), I'll try to block that spot. And yes: Wiggeling / turning and walking / walking backwards should help in most cases.
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Black Rider Admin
Posts : 914 Join date : 2010-02-11 Location : Germany
Character sheet Character Name: Race: Class:
| Subject: Re: Odd Items to look at... Thu Sep 26, 2013 1:52 pm | |
| New Ports wandering traders: Fixed (and renamed ) Eugor in Haven: Adjusted (Totally forgot about EUGOR! ) Way to 'School of Arts': Placed a barrel, but don't know, if that was the spot... Checked the Que-Trader, but couldn't see, what causes this chasing. The traders have the merchant-faction, the others not. So, probably an attack on the merchant. | |
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| Odd Items to look at... | |
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