- kyre wrote:
- Would it be possible to put sub-race stats and info into the server?
Here we are: DLCR Racial Skin Poperties (= some races get a skin applied, which will influence some stats):
Qualinesti Elf
Skill Bonus: Listen +2
Skill Bonus: Search +2
Skill Bonus: Spot +2
---
Silvanesti Elf
Ability Bonus: Intelligence +2
Decreased Ability Score: Charisma -2
Skill Bonus: Listen +2
Skill Bonus: Search +2
Skill Bonus: Spellcraft +1
Skill Bonus: Spot +2
---
Kagonesti Elf
Ability Bonus: Constitution +2
Decreased Ability Score: Charisma -2
Decreased Ability Score: Intelligence -2
Skill Bonus: Listen +2
Skill Bonus: Search +2
Skill Bonus: Spot +2
---
Kender
Decreased Ability Score: Wisdom -2
Immunity: Miscellaneous: Fear
Saving Throw Bonus: Specific: Fortitude +1
Saving Throw Bonus: Specific: Reflex +1
Saving Throw Bonus: Specific: Will +1
Skill Bonus: Disable Trap +2
Skill Bonus: Hide +1
Skill Bonus: Open Lock +2
Skill Bonus: Pick Pocket +2
Skill Bonus: Spot +2
Skill Bonus: Taunt +2
---
Que-Shu
Bonus Feat: Alertness
Skill Bonus: Animal Empathy +3
Skill Bonus: Listen +3
Skill Bonus: Search +3
Skill Bonus: Spot +5
---
Que-Kiri
Bonus Feat: Alertness
Skill Bonus: Animal Empathy +3
Skill Bonus: Listen +5
Skill Bonus: Search +3
Skill Bonus: Spot +3
---
Que-Teh
Bonus Feat: Alertness
Skill Bonus: Animal Empathy +5
Skill Bonus: Listen +3
Skill Bonus: Search +3
Skill Bonus: Spot +3
---
Minotaur (only male!)
Ability Bonus: Strength +2
AC Bonus +2
Decreased Ability Score: Dexterity -2
Skill Bonus: Intimidate +2
---
Half-Ogre
Ability Bonus: Constitution +2
Ability Bonus: Strength +2
AC Bonus +1
---
Dwarves and Gnomes do NOT get any additional sub-race stats!
Beware: The stats might lead to an additional spell slot. Due to technical reasons, the slot is removed upon logging out / re-logging. So a memorized spell in these slots will be lost. Sorry for that, but not fixable (ATM).
---
More info:
Question by sovereigncrab: The Minotaur/Half-Ogre's Bonus AC are considered Deflection AC... Is this a bug?
Reply:
As to be seen above, we have:
Minotaur (only male!)
Ability Bonus: Strength +2
AC Bonus +2
Decreased Ability Score: Dexterity -2
Skill Bonus: Intimidate +2
---
Half-Ogre
Ability Bonus: Constitution +2
Ability Bonus: Strength +2
AC Bonus +1
These changes are reached through a "skin-item-property".
Something I wasn't aware of but found here:
https://nwn.fandom.com/wiki/Armor_classis...
armor bonus - provided by armor (the only thing that can occupy the armor slot) and bracers (one of two types of items that can occupy the gloves or bracers slot).
shield bonus - provided by shields (but not other types of items that can occupy the off-hand slot).
dodge bonus - provided by boots (the only thing that can occupy the boots slot).
natural armor bonus - provided by amulets (the only thing that can occupy the amulet slot).
deflection bonus - provided by all other items that can be placed in an inventory slot.
So, since this skin-item is not an armor, the applied AC bonus is seen as a deflection bonus. So, it's not really a bug. (But also not planed as a deflection bonus.
)